Posted 25.08.2010 @ 11.53PM
This article is a good thought provoking kick up the pants and a reminder that is sorely needed.
If Asimov sees that sooner or later there will be a sea of indistinguishable bits of visual communication and they come at us at the speed of light, it won't necessarily mean that our ability to receive this information will be likewise. The greek philosopher Heraclitus said: 'No man ever steps in the same river twice, for it's not the same river and he's not the same man.' Unless we become robots ourselves where the information is there to be processed for us only to move on with our robotic task. Essentially flatlining. I agree as you've mentioned, that an idea no matter how many rehashes its been through, can mean something to someone the first time, or the next when they let the piece of communication really sink in. And this is the recurring cycle, so as long as there are problems there will be progress and ideas.
By taking a step back and considering all that is currently in front of us I might ask this question. Do we need new ideas? Maybe what we need to do is dig up old and put-to-the-side ideas and nurture those for a while. An idea that was too confronting, or too simple, or too elaborate might be a progressive step if revisited and made relevant.
I see references as an essential part of a designers toolbox, although references remain references until they are passed through the (designer/thinker/creator) in which the end result resembles a carbon copy of the initial reference or a unique piece of communication depending on the quality of that designer/thinker/creator.
@Craig: if you can access the creative inspirations on lynda.com you'll see a number of interviews with design studios that describe their creative process that's good food for thought.
Posted 20.05.2010 @ 10.15AM (Edited 20.05.2010 @ 10.21AM)
I missed the deadline by an hour rendering this video.
Essentially I was going to output to video, then use the frames of this video (audio to animation of Rolling Stones - Paint it black) to create an visual landscape.